Suppose you get pushed from an airship or outside a hill (anything with a few hundred-foot falls). Up to now, so significant, so much damage. ![]() The monster lands likely unless it prevents shooting damage from the fall.” After a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it dropped into a maximum of 20d6. “A fall from an excellent height is among the most frequent dangers confronting an adventurer. ![]() ![]() To begin with, here are the raw fall damage principles in the fundamental rules: Before we get into things to do if you end up falling, let us discuss how to fall damage 5e functions.
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